Sentient Sketchbook works with a game designer to build game levels. The user sketches high-level maps, and the system evaluates playability while generating new map suggestions.
‘The Sentient Sketchbook assists the design process as it tests maps for playability constraints, evaluates the map on gameplay properties, supports informative map displays and adds details to the coarse map sketch… The tool also aims to contribute to the design dialog by generating map suggestions for the user.’
HD, CE, CF, HFF, CE, CF, HFF
Liapis, A., Yannakakis, G. N., & Togelius, J. (2013). Sentient Sketchbook: Computer-aided game level authoring. In FDG (pp. 213-220).