Ropossum is a video game design system. It assists the game designer in the design and optimisation of a physics-based video game. Ropossum ensures that the human-designed levels are physically possible.
‘Ropossum integrates many features: (1) automatic design of complete solvable content, (2) incorporation of designer’s input through the creation of complete or partial designs, (3) automatic check for playability and (4) optimization of a given design based on playability. The system includes a physics engine to simulate the game and an evolutionary framework to evolve content as well as an AI reasoning agent to check for playability. The system is optimised to allow on-line feedback and real-time interaction.’
HD, CEF, HFF, HA, CBF, HF
Shaker, N., Shaker, M., & Togelius, J. (2013, November). Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels. In AIIDE.
FLOW OF THE CREATIVE PROCESS:
How to read this graph?