This system interacts with a human on an improvised scene. A human engages with the system’s narrative agents using Microsoft Kinect, and the agents interpret the human’s movements to respond accordingly.
‘This paper presents a shared mental model for improvisational narrative agents who rely on their beliefs and desires to achieve cognitive consensus in a constructed scene through shared mental models, which in turn provides a model for how humans and agents can cocreate a scene together through similar implicit means. Fuzzy logic and situation calculus were able to successfully handle the continuous change in the agent’s mental model.’
HB, CB, HBF, CBF
Hodhod, R., & Magerko, B. (2016, March). Closing the cognitive gap between humans and interactive narrative agents using shared mental models. In Proceedings of the 21st International Conference on Intelligent User Interfaces (pp. 135-146). ACM.